Wednesday, September 15, 2010

Day 2

Finished researching Jobs, and in the end have not narrowed down my choices enough.

Looking though my existing portfolio am trying to A) figure out if I have anywhere near enough stuff, and B) decided on what to focus on for the Project.  I believe my 3 possible pitches are as follows:

1. I am going to be writing a complete Design doc for an original concept.  Go though all the stages of design, and finishing with a completed Document with sample images and samples of what the different menus will look like.

2. I am going to Design and build a full level in Unreal, for an adventure game.  The Level concept would be based off the cliche Ancient temple with Technology that is way to advanced and impossible.  The level would be designed with no enemies and the projects main focus will be on using Kismet, puzzle and solution designing, some modeling and texturing, and set dressing.

3. I am going to Design and build a smaller level in Unreal, for a fighting game.  The focus of the project would be less about scale and more on exploring the use of unreal script.

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